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(3D Asset Workflow Teaching Materials)
 
 
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<strong>Welcome to the Frozenbyte public wiki!</strong>
 
  
This wiki provides information and documentation about Frozenbyte and the tools we use to create games and levels. If you have any questions or want something to be added to the wiki, note that you can also [http://www.frozenbyte.com/contact/ contact] Frozenbyte directly.
 
 
==3D Asset Workflow Teaching Materials==
 
 
* [[3D_Asset_Workflow|3D Asset Workflow]]
 
** [[3D Asset Workflow: Concepting]]
 
** [[3D Asset Workflow: Sculpting]]
 
** [[3D Asset Workflow: Retopo and UVs]]
 
** [[Modo]]
 
** [[3D Asset Workflow: Baking and Texturing]]
 
** [[3D Asset Workflow: Exporting to Editor]]
 
** [[3D Asset Workflow: Decals and Alpha planes]]
 
** [[3D Asset Workflow: Collisions and Breakable objects]]
 
** [[3D Asset Workflow: Billboards]]
 
 
==Editor Tutorials==
 
 
This wiki features multiple editor tutorials that introduce you to Frozenbyte editor. This section is for useful links about that.
 
 
* More to come!
 

Latest revision as of 16:40, 28 July 2023