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	<id>https://wiki.frozenbyte.com/index.php?action=history&amp;feed=atom&amp;title=Mods</id>
	<title>Mods - Revision history</title>
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	<updated>2026-05-07T22:18:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.frozenbyte.com/index.php?title=Mods&amp;diff=240&amp;oldid=prev</id>
		<title>AnteroFB: Copied the article from the old wiki</title>
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		<updated>2018-06-15T07:19:00Z</updated>

		<summary type="html">&lt;p&gt;Copied the article from the old wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==How to create a MOD==&lt;br /&gt;
[[file:export.png|thumb|right|400px|Start here.]]&lt;br /&gt;
Now that you have made changes to a level it&amp;#039;s time to create a mod file. &lt;br /&gt;
&lt;br /&gt;
# Open Export mod FBQ window from &amp;#039;&amp;#039;&amp;#039;File &amp;gt; Export &amp;gt; Export Mod FBQ&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# From &amp;#039;&amp;#039;&amp;#039;Build list&amp;#039;&amp;#039;&amp;#039; tab select maps that you have modified and want to include into the mod package&lt;br /&gt;
## If you created your own level, make sure it was saved properly and into correct folder&lt;br /&gt;
# Select &amp;#039;&amp;#039;&amp;#039;Mission List&amp;#039;&amp;#039;&amp;#039; tab and modify it to your liking&lt;br /&gt;
## Add a new entry to the list by pressing &amp;#039;&amp;#039;&amp;#039;New&amp;#039;&amp;#039;&amp;#039; (only maps listed in this list can be selected in the mod)&lt;br /&gt;
## Enter &amp;quot;original&amp;quot; to the Campaign field&lt;br /&gt;
## Enter the name of the map to the Mission field (see Maps window for the names) (make sure you copy name exactly as it is)&lt;br /&gt;
## Check at all the field.&lt;br /&gt;
# Select &amp;#039;&amp;#039;&amp;#039;Locales&amp;#039;&amp;#039;&amp;#039; tab and edit the player names of the missions in the &amp;#039;&amp;#039;&amp;#039;Translation&amp;#039;&amp;#039;&amp;#039; area.&lt;br /&gt;
# Edit the values of modSaveIdentifier and modAchievementsEnabled in &amp;#039;&amp;#039;&amp;#039;Misc&amp;#039;&amp;#039;&amp;#039; tab&lt;br /&gt;
# Press &amp;#039;&amp;#039;&amp;#039;OK&amp;#039;&amp;#039;&amp;#039; when ready&lt;br /&gt;
# Give name to your mod file and save it&lt;br /&gt;
[[file:mod.png|thumb|none|400px|Remember to go through all the tabs in the export pop-up.]]&lt;br /&gt;
&lt;br /&gt;
==How to publish a MOD==&lt;br /&gt;
[[file:publish.png|thumb|right|400px|Publishing/Updating a mod can be done from here.]]&lt;br /&gt;
# Open Workshop publish window from &amp;#039;&amp;#039;&amp;#039;File &amp;gt; Publish &amp;gt; Publish new item to workshop&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Click Browse under &amp;#039;&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;&amp;#039; to add a preview image for mod&lt;br /&gt;
# Enter title and description&lt;br /&gt;
# Click Browse under &amp;#039;&amp;#039;&amp;#039;File&amp;#039;&amp;#039;&amp;#039; and select previously created mod file&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Submit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[file:workshop.png|thumb|none|400px|Remember to add a preview image, otherwise the process will fail!]]&lt;br /&gt;
&lt;br /&gt;
==How to update existing MOD==&lt;br /&gt;
# Open Workshop items menu from &amp;#039;&amp;#039;&amp;#039;File &amp;gt; Publish &amp;gt; Update existing item in Workshop&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Select &amp;#039;&amp;#039;&amp;#039;edit&amp;#039;&amp;#039;&amp;#039; on mod you want to update&lt;br /&gt;
# Write a short description of the changes to &amp;quot;Changes in this update&amp;quot; field&lt;br /&gt;
# Click Browse under &amp;#039;&amp;#039;&amp;#039;File&amp;#039;&amp;#039;&amp;#039; and select the updated mod file and &amp;#039;&amp;#039;&amp;#039;Submit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==How to download other users MODs==&lt;br /&gt;
# Navigate to Workshop&lt;br /&gt;
#* In Steam go to Trine/Trine 2/Trine 3/Shadwen Community Hub and select Workshop tab&lt;br /&gt;
#* [http://steamcommunity.com/workshop/browse/?appid=35700 Trine Workshop]&lt;br /&gt;
#* [http://steamcommunity.com/workshop/browse/?appid=35720 Trine 2 Workshop]&lt;br /&gt;
#* [http://steamcommunity.com/app/425210/workshop/ Shadwen Workshop]&lt;br /&gt;
# Select a mod&lt;br /&gt;
# Subscribe&lt;br /&gt;
&lt;br /&gt;
After this you can choose the mod from the game&amp;#039;s launcher. More information about how this is done below.&lt;br /&gt;
&lt;br /&gt;
Mods are saved to the location you chose to place your files, under the \custom area. Each mod has it&amp;#039;s own separate numbered folder.&lt;br /&gt;
&lt;br /&gt;
==How to enable a MOD==&lt;br /&gt;
# Subscribe to MOD using Steam Workshop (see: The section before this)&lt;br /&gt;
# Start Shadwen, Trine 2 or Trine via Steam (or directly using shadwen_launcher.exe, trine2_launcher.exe or trine1_launcher.exe)&lt;br /&gt;
# Press &amp;#039;&amp;#039;&amp;#039;Mods&amp;#039;&amp;#039;&amp;#039; button to show list of subscribed mods&lt;br /&gt;
# Press &amp;#039;&amp;#039;&amp;#039;Download&amp;#039;&amp;#039;&amp;#039; on mods you want to be playable&lt;br /&gt;
# Press &amp;#039;&amp;#039;&amp;#039;OK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# Select a mod from the drop down list next to &amp;#039;&amp;#039;&amp;#039;Mods&amp;#039;&amp;#039;&amp;#039; button&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Start Game&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:shadwen_launcher.png|500px]]&lt;br /&gt;
&lt;br /&gt;
[[File:shadwen_launcher_mods.png|500px]]&lt;br /&gt;
&lt;br /&gt;
NOTE: The download buttons in the picture above are greyed out because the player has already downloaded these.&lt;br /&gt;
&lt;br /&gt;
[[Category:Editor]] [[Category:Public]]&lt;/div&gt;</summary>
		<author><name>AnteroFB</name></author>
	</entry>
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