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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:45, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 926 of page File:Trine4 playable characters color variations preview.jpg patrolled
- 14:45, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Trine4 playable characters color variations preview.jpg
- 14:44, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 925 of page File:Alt texture.png patrolled
- 14:44, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Alt texture.png
- 14:43, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 924 of page 3D Asset Workflow: Tintmask patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 923 of page File:Trine 4 wizard box tintmask.png patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Trine 4 wizard box tintmask.png
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 922 of page File:Tintmask settings.PNG patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Tintmask settings.PNG
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 921 of page File:Tintmask meshmaterial settings.PNG patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Tintmask meshmaterial settings.PNG
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 920 of page File:Tintmask components.jpg patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Tintmask components.jpg
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 919 of page File:Tintmask example ledgegrabs.jpg patrolled
- 14:42, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Tintmask example ledgegrabs.jpg
- 14:40, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 918 of page 3D Asset Workflow: Vegetation patrolled
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 917 of page File:Vertex color in modo.jpg patrolled
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Vertex color in modo.jpg
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 916 of page File:Sway map channels.jpg patrolled
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Sway map channels.jpg
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 915 of page File:Broken vertex coloring.jpg patrolled
- 14:38, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Broken vertex coloring.jpg
- 14:37, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 914 of page 3D Asset Workflow: Completed asset checklist patrolled
- 14:37, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 913 of page 3D Asset Workflow: Completed asset checklist patrolled
- 14:35, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 912 of page 3D Asset Workflow: LODs patrolled
- 14:35, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 911 of page 3D Asset Workflow: LODs patrolled
- 14:35, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 910 of page 3D Asset Workflow: LODs patrolled
- 14:34, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 909 of page 3D Asset Workflow: LODs patrolled
- 14:34, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 908 of page 3D Asset Workflow: LODs patrolled
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 907 of page File:Modelresource LOD settings.png patrolled
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Modelresource LOD settings.png
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 906 of page File:Making LODs for Trine 4 cover.PNG patrolled
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Making LODs for Trine 4 cover.PNG
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 905 of page File:LOD mesh hierarchy.PNG patrolled
- 14:32, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:LOD mesh hierarchy.PNG
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 904 of page File:Lod.PNG patrolled
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Lod.PNG
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 903 of page File:Item level transforms.PNG patrolled
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Item level transforms.PNG
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 902 of page File:Broken LOD example.jpg patrolled
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Broken LOD example.jpg
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 901 of page File:Ah LOD generator screenshot 2.png patrolled
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Ah LOD generator screenshot 2.png
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 900 of page File:Ah LOD generator screenshot.png patrolled
- 14:31, 28 July 2023 Mio Mäkijärvi (talk | contribs) uploaded File:Ah LOD generator screenshot.png
- 14:29, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 899 of page 3D Asset Workflow: Exporting to Editor patrolled
- 14:27, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 898 of page 3D Asset Workflow: Naming the Asset patrolled
- 14:26, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 897 of page 3D Asset Workflow: Naming the Asset patrolled
- 14:25, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 896 of page 3D Asset Workflow: Asset Assembling patrolled
- 14:25, 28 July 2023 Mio Mäkijärvi (talk | contribs) automatically marked revision 895 of page 3D Asset Workflow: Asset Assembling patrolled