User contributions
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- 16:08, 28 July 2023 (diff | hist) . . (0) . . N File:Lod houses.jpg (current)
- 16:07, 28 July 2023 (diff | hist) . . (0) . . N File:Venetian houses 01.jpg (current)
- 16:07, 28 July 2023 (diff | hist) . . (0) . . N File:Example pic01.jpg (current)
- 16:07, 28 July 2023 (diff | hist) . . (0) . . N File:Modular example pic0.jpg (current)
- 16:07, 28 July 2023 (diff | hist) . . (0) . . N File:Texture map planning 01.jpg (current)
- 16:05, 28 July 2023 (diff | hist) . . (+10,474) . . N 3D Asset Workflow: Tile Textures and Trimsheets (Created page with "= Summary = * 3D Asset Workflow: Blocksets * If you have a big/long surface of something like wall/rope/floor/ground, it's probably best to make '''a tile texture''' or ''...")
- 16:05, 28 July 2023 (diff | hist) . . (0) . . N File:T4 dream wall kit 1 texture.jpg (current)
- 16:05, 28 July 2023 (diff | hist) . . (0) . . N File:Modular MountBladeMod 02.jpg (current)
- 16:04, 28 July 2023 (diff | hist) . . (0) . . N File:T4 dream wall kit 1 sculpt.PNG (current)
- 16:04, 28 July 2023 (diff | hist) . . (0) . . N File:T4 dream wall kit final editor.png (current)
- 16:03, 28 July 2023 (diff | hist) . . (0) . . N File:Blockset trimsheet example 1.png (current)
- 16:03, 28 July 2023 (diff | hist) . . (0) . . N File:Cliff-schonewill-woodtrims.jpg (current)
- 16:03, 28 July 2023 (diff | hist) . . (0) . . N File:LionsArchStoneTrim TextureSheet.jpg (current)
- 16:03, 28 July 2023 (diff | hist) . . (0) . . N File:TrimsheetExample.jpg (current)
- 16:01, 28 July 2023 (diff | hist) . . (-152) . . m 3D Asset Workflow: Billboards (→Compilation in Photoshop)
- 16:01, 28 July 2023 (diff | hist) . . (-91) . . m 3D Asset Workflow: Billboards
- 16:00, 28 July 2023 (diff | hist) . . (+4,092) . . m 3D Asset Workflow: Billboards
- 16:00, 28 July 2023 (diff | hist) . . (0) . . N File:T5 billboard tuto 2.jpg (current)
- 15:59, 28 July 2023 (diff | hist) . . (0) . . N File:Wiki SD 2019 billboard.png (current)
- 15:58, 28 July 2023 (diff | hist) . . (0) . . N File:T5 billboard tuto 01.PNG (current)
- 15:57, 28 July 2023 (diff | hist) . . (0) . . N File:T5 billboard tuto 3.PNG (current)
- 15:57, 28 July 2023 (diff | hist) . . (0) . . N File:T5 billboard tuto 4.jpg (current)
- 15:57, 28 July 2023 (diff | hist) . . (0) . . N File:Maple tree 112.PNG (current)
- 15:54, 28 July 2023 (diff | hist) . . (-270) . . m 3D Asset Workflow: Exporting to Editor (→Subsurface Scattering)
- 15:53, 28 July 2023 (diff | hist) . . (-109) . . m 3D Asset Workflow: Exporting to Editor (→Importing Models and Textures to the Editor, and Committing)
- 15:53, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: Exporting to Editor (→Exporting Models from Modo to the Editor)
- 15:53, 28 July 2023 (diff | hist) . . (-2,023) . . m 3D Asset Workflow: Troubleshooting (→Editor)
- 15:52, 28 July 2023 (diff | hist) . . (-18) . . m 3D Asset Workflow: Troubleshooting (→My commit window is full of stuff that I haven't modified)
- 15:52, 28 July 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Troubleshooting (→Everything is all messes up locally!)
- 15:52, 28 July 2023 (diff | hist) . . (-18) . . m 3D Asset Workflow: Troubleshooting (→Everything is all messes up locally!)
- 15:52, 28 July 2023 (diff | hist) . . (+5,886) . . N 3D Asset Workflow: Troubleshooting (Created page with "= Summary = * Check also: 3D Asset Workflow: General Tips = Sculpting = == Exporting highpoly mesh from ZBrush == === The model's scale is off when exporting from ZBrush...")
- 15:51, 28 July 2023 (diff | hist) . . (0) . . N File:Mirrored UV substance painter glitch 3D asset workflow guide.png (current)
- 15:49, 28 July 2023 (diff | hist) . . (+2,858) . . N 3D Asset Workflow: General Tips (Created page with "= Summary = * Check also: 3D Asset Workflow: Troubleshooting = Lowpoly/UVs/Baking = * Using bevels and avoiding 90 degree angles in models results in better bakes File:...")
- 15:48, 28 July 2023 (diff | hist) . . (0) . . N File:SolidifyExample.jpg (current)
- 15:48, 28 July 2023 (diff | hist) . . (0) . . N File:Not welded baked geo.jpg (current)
- 15:48, 28 July 2023 (diff | hist) . . (0) . . N File:3d asset workflow level art texel density visualisation guide.png (current)
- 15:46, 28 July 2023 (diff | hist) . . (-12) . . m 3D Asset Workflow: Alternative Textures (→Alternative Texture Worklow Steps)
- 15:45, 28 July 2023 (diff | hist) . . (+3,586) . . N 3D Asset Workflow: Alternative Textures (Created page with "= Summary = * Alternative Textures (AltTextures) are used when there's a '''need for a different looking material/color for the same asset''' * Some times it's better to make...")
- 15:45, 28 July 2023 (diff | hist) . . (0) . . N File:3D Asset Workflow alttextures 16.5.2023.jpg (current)
- 15:45, 28 July 2023 (diff | hist) . . (0) . . N File:Trine4 playable characters color variations preview.jpg (current)
- 15:44, 28 July 2023 (diff | hist) . . (0) . . N File:Alt texture.png (current)
- 15:43, 28 July 2023 (diff | hist) . . (+5,520) . . N 3D Asset Workflow: Tintmask (Created page with "= Summary = * A tintmask is a texture, in which different areas of the model are masked to separate color channels ** The albedo of the model can then be colored in the Editor...")
- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Trine 4 wizard box tintmask.png (current)
- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Tintmask settings.PNG (current)
- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Tintmask meshmaterial settings.PNG (current)
- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Tintmask components.jpg (current)
- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Tintmask example ledgegrabs.jpg (current)
- 15:40, 28 July 2023 (diff | hist) . . (+6,932) . . N 3D Asset Workflow: Vegetation (Created page with "= Summary = * This wiki page guides you through the process of how to: # Create swaymaps # Make them work in the Editor * The sway map is essential for any vegetation or folia...")
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Vertex color in modo.jpg (current)
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Sway map channels.jpg (current)
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Broken vertex coloring.jpg (current)
- 15:37, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: Completed asset checklist (→Checklist for committing workfiles)
- 15:37, 28 July 2023 (diff | hist) . . (+6,423) . . N 3D Asset Workflow: Completed asset checklist (Created page with "= Summary = * This page consists of a checklist for the 3D artist to go through once the 3D asset is otherwise finalized, but not yet exported to the Editor/workspace = Check...")
- 15:35, 28 July 2023 (diff | hist) . . (-148) . . m 3D Asset Workflow: LODs (→LOD Settings in Editor)
- 15:35, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→LOD Adjusting in Editor)
- 15:35, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→Dealing with Billboard and Background Meshes)
- 15:34, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→Using the Automatic LOD Script)
- 15:34, 28 July 2023 (diff | hist) . . (+9,086) . . N 3D Asset Workflow: LODs (Created page with "= Summary = * '''What are LODs?''' ** LOD = Level of Detail ** LODs are an '''important performance optimization feature''', where 3D models are dynamically swapped to lower q...")
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:Modelresource LOD settings.png (current)
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:Making LODs for Trine 4 cover.PNG (current)
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:LOD mesh hierarchy.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Lod.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Item level transforms.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Broken LOD example.jpg (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Ah LOD generator screenshot 2.png (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Ah LOD generator screenshot.png (current)
- 15:29, 28 July 2023 (diff | hist) . . (+5,513) . . m 3D Asset Workflow: Exporting to Editor
- 15:27, 28 July 2023 (diff | hist) . . (-8) . . m 3D Asset Workflow: Naming the Asset (→Building the hierarchical name)
- 15:26, 28 July 2023 (diff | hist) . . (+9,158) . . N 3D Asset Workflow: Naming the Asset (Created page with "= Summary = * From this page, you can find instructions of: # '''How to name your asset''' so it's naming stays consistent with the rest of the Trine 3D assets #* 3D_Asset_W...")
- 15:25, 28 July 2023 (diff | hist) . . (-17) . . m 3D Asset Workflow: Asset Assembling (→Asset Assembly Example Gallery)
- 15:25, 28 July 2023 (diff | hist) . . (+3,122) . . N 3D Asset Workflow: Asset Assembling (Created page with "= Summary = Check also 3D Asset Workflow: Blocksets and 3D Asset Workflow: Tile Textures and Trimsheets * After the 3D asset set pieces are retopoed, UV mapped, and t...")
- 15:25, 28 July 2023 (diff | hist) . . (0) . . N File:General crate chest set.png (current)
- 15:24, 28 July 2023 (diff | hist) . . (0) . . N File:Breakable lamp 15.2.22.png (current)
- 15:24, 28 July 2023 (diff | hist) . . (0) . . N File:Props decoration chain rope 16.8.2021 WIP4.JPG (current)
- 15:23, 28 July 2023 (diff | hist) . . (0) . . N File:Noble furniture 13.JPG (current)
- 15:23, 28 July 2023 (diff | hist) . . (0) . . N File:Fence Texture Final.png (current)
- 15:22, 28 July 2023 (diff | hist) . . (0) . . N File:FurnitureFinal.png (current)
- 15:22, 28 July 2023 (diff | hist) . . (0) . . N File:Carriage 29 9 2021.jpg (current)
- 15:20, 28 July 2023 (diff | hist) . . (+42) . . m 3D Asset Workflow: Texturing (→T4 Asset Export Config)
- 15:19, 28 July 2023 (diff | hist) . . (-60) . . m 3D Asset Workflow: Texturing (→Texture Details)
- 15:19, 28 July 2023 (diff | hist) . . (+15,915) . . N 3D Asset Workflow: Texturing (Created page with "= Summary = * We have our own Frozenbyte shelf where all the '''custom materials''' are added ** '''It is recommended to use these materials when possible to keep a coherent l...")
- 15:19, 28 July 2023 (diff | hist) . . (0) . . N File:Painter export settings.png (current)
- 15:17, 28 July 2023 (diff | hist) . . (0) . . N File:Mountains moss silhouette variation.png (current)
- 15:14, 28 July 2023 (diff | hist) . . (+33) . . m 3D Asset Workflow: Baking (→Baking Steps)
- 15:12, 28 July 2023 (diff | hist) . . (+18,978) . . N 3D Asset Workflow: Baking (Created page with "= Summary = * Baking means '''transfering the high poly mesh's information to a 2D texture map''' ** This way you get '''the details of the dense highpoly mesh in a much more...")
- 15:12, 28 July 2023 (diff | hist) . . (0) . . N File:Vegetation delete alpha channel.jpg (current)
- 15:11, 28 July 2023 (diff | hist) . . (0) . . N File:Modo opacity for vege.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 04.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 03.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 02.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 01.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnormal vc baking 02.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnormal vc baking.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 02.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 01.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 00.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Inverted map for modo opacity.jpg (current)
- 15:08, 28 July 2023 (diff | hist) . . (0) . . N File:Baked hp maps.jpg (current)
- 15:06, 28 July 2023 (diff | hist) . . (0) . . N File:Alphamap tuto transparency zbrush planes.jpg (current)
- 15:06, 28 July 2023 (diff | hist) . . (0) . . N File:Alphamap tuto sp opacity&diffuse.jpg (current)
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