User contributions
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- 10:39, 1 August 2023 (diff | hist) . . (-258) . . m 3D Asset Workflow: Collisions
- 10:34, 1 August 2023 (diff | hist) . . (-25) . . m Main Page (→Editor Tutorials)
- 10:33, 1 August 2023 (diff | hist) . . (+525) . . m Main Page
- 10:33, 1 August 2023 (diff | hist) . . (+22) . . m 3D Asset Workflow
- 10:32, 1 August 2023 (diff | hist) . . (+6) . . m 3D Asset Workflow
- 10:20, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Troubleshooting (→Checkerboard pattern when baking mirrored objects) (current)
- 10:20, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Troubleshooting (→Exporting highpoly mesh from ZBrush)
- 10:18, 1 August 2023 (diff | hist) . . (0) . . N File:3d asset workflow alternative alt texture guide.jpg (current)
- 10:17, 1 August 2023 (diff | hist) . . (-108) . . m 3D Asset Workflow: Naming the Asset (→Naming Conventions for Textures)
- 10:17, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Asset Assembling (→Asset Assembly Example Gallery)
- 10:16, 1 August 2023 (diff | hist) . . (-78) . . m 3D Asset Workflow: Texturing (→Subsurface Scattering)
- 10:16, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Baking (→Baking Settings)
- 10:15, 1 August 2023 (diff | hist) . . (-57) . . m 3D Asset Workflow: Retopology (→Frozenbyte Lowpoly Model examples)
- 10:15, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Retopology (→Frozenbyte Lowpoly Model examples)
- 10:14, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Sculpting (→Frozenbyte sculpt examples)
- 10:14, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Sculpting (→Exporting as OBJ)
- 10:14, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Sculpting (→Exporting as FBX)
- 10:14, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Sculpting (→How to Start Sculpting in ZBrush)
- 10:14, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Sculpting (→Sculpting Tips & Tricks)
- 10:13, 1 August 2023 (diff | hist) . . (0) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
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