Difference between revisions of "Trine 5 Support"

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(creation of the page, to be updated very soon)
 
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Welcome to the Support page for Trine 5: A Clockwork Conspiracy!  
 
Welcome to the Support page for Trine 5: A Clockwork Conspiracy!  
  
== Contact and bug reports ==
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== Bug reports ==
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* '''Bug reports:''' Please move over to the [https://redmine.thqnordic.com/projects/trine-5-community/news THQ Nordic Redmine bug database for Trine 5] and follow the instructions. This database is shared with the publisher and the developer and ensures the best handling of bugs.
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* This Support page is for '''general knowledge and how-to's on existing issues'''.
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== Contacts ==
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* Official [https://www.frozenbyte.com/contact/ Frozenbyte support contact] (please see this page first and report clear bugs to the [https://redmine.thqnordic.com/projects/trine-5-community/news THQ Nordic Redmine instead])
  
 
* '''Press/media/streamers:'''
 
* '''Press/media/streamers:'''
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== PC Technical Issues ==
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== Known issues ==
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=== Online multiplayer: Invisible players ===
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There's a bug on all platforms where online players may turn "invisible" (often upon joining a game after some connectivity issues). This has been fixed and will be updated on all platforms post-launch. The workaround is to try a few more times and/or restarting the game (including the actual game and the online game session). Starting from the lobby often works. Alternatively starting the latest level and then enabling online game helps.
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=== PC: AMD GPU flicker ===
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Some older AMD graphics cards may experience flicker in some levels. Please [[#AMD_GPU_flicker|see here]] for more information.
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== PC technical issues ==
 +
 
 +
=== AMD GPU flicker ===
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On some older AMD graphics cards (including AMD Radeon RX 7900 XT), there may be strange flicker, e.g. the ground and environment may flicker in large chunks. Please contact support (link to top) and report the issue along with your hardware and most importantly the GPU you're using.
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There is a workaround fix as well (in '''the first post-launch update coming in early September''') but it needs to be manually enabled:
  
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* open %APPDATA%\Trine5\ and the options.txt file (with the game not open in the background)
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* Add: <code>setOption(rendererModule, "ShadowFlickerWorkaround", true)</code>
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* Save the file and restart the game
  
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However please let support know in some way what GPU was affected by this and we will be able to help others by enabling the fix automatically for those GPUs.
  
== Gameplay Issues ==
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== Gameplay issues ==
  
  
 
<!-- == Categories == -->
 
<!-- == Categories == -->
 
[[Category:Support]] [[Category:Trine 5]]
 
[[Category:Support]] [[Category:Trine 5]]

Revision as of 16:21, 30 August 2023

Welcome to the Support page for Trine 5: A Clockwork Conspiracy!

Bug reports

  • Bug reports: Please move over to the THQ Nordic Redmine bug database for Trine 5 and follow the instructions. This database is shared with the publisher and the developer and ensures the best handling of bugs.
  • This Support page is for general knowledge and how-to's on existing issues.

Contacts


Game release facts


Known issues

Online multiplayer: Invisible players

There's a bug on all platforms where online players may turn "invisible" (often upon joining a game after some connectivity issues). This has been fixed and will be updated on all platforms post-launch. The workaround is to try a few more times and/or restarting the game (including the actual game and the online game session). Starting from the lobby often works. Alternatively starting the latest level and then enabling online game helps.

PC: AMD GPU flicker

Some older AMD graphics cards may experience flicker in some levels. Please see here for more information.


PC technical issues

AMD GPU flicker

On some older AMD graphics cards (including AMD Radeon RX 7900 XT), there may be strange flicker, e.g. the ground and environment may flicker in large chunks. Please contact support (link to top) and report the issue along with your hardware and most importantly the GPU you're using.

There is a workaround fix as well (in the first post-launch update coming in early September) but it needs to be manually enabled:

  • open %APPDATA%\Trine5\ and the options.txt file (with the game not open in the background)
  • Add: setOption(rendererModule, "ShadowFlickerWorkaround", true)
  • Save the file and restart the game

However please let support know in some way what GPU was affected by this and we will be able to help others by enabling the fix automatically for those GPUs.

Gameplay issues