User contributions
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- 15:42, 28 July 2023 (diff | hist) . . (0) . . N File:Tintmask example ledgegrabs.jpg (current)
- 15:40, 28 July 2023 (diff | hist) . . (+6,932) . . N 3D Asset Workflow: Vegetation (Created page with "= Summary = * This wiki page guides you through the process of how to: # Create swaymaps # Make them work in the Editor * The sway map is essential for any vegetation or folia...")
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Vertex color in modo.jpg (current)
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Sway map channels.jpg (current)
- 15:38, 28 July 2023 (diff | hist) . . (0) . . N File:Broken vertex coloring.jpg (current)
- 15:37, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: Completed asset checklist (→Checklist for committing workfiles)
- 15:37, 28 July 2023 (diff | hist) . . (+6,423) . . N 3D Asset Workflow: Completed asset checklist (Created page with "= Summary = * This page consists of a checklist for the 3D artist to go through once the 3D asset is otherwise finalized, but not yet exported to the Editor/workspace = Check...")
- 15:35, 28 July 2023 (diff | hist) . . (-148) . . m 3D Asset Workflow: LODs (→LOD Settings in Editor)
- 15:35, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→LOD Adjusting in Editor)
- 15:35, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→Dealing with Billboard and Background Meshes)
- 15:34, 28 July 2023 (diff | hist) . . (-19) . . m 3D Asset Workflow: LODs (→Using the Automatic LOD Script)
- 15:34, 28 July 2023 (diff | hist) . . (+9,086) . . N 3D Asset Workflow: LODs (Created page with "= Summary = * '''What are LODs?''' ** LOD = Level of Detail ** LODs are an '''important performance optimization feature''', where 3D models are dynamically swapped to lower q...")
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:Modelresource LOD settings.png (current)
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:Making LODs for Trine 4 cover.PNG (current)
- 15:32, 28 July 2023 (diff | hist) . . (0) . . N File:LOD mesh hierarchy.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Lod.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Item level transforms.PNG (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Broken LOD example.jpg (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Ah LOD generator screenshot 2.png (current)
- 15:31, 28 July 2023 (diff | hist) . . (0) . . N File:Ah LOD generator screenshot.png (current)
- 15:29, 28 July 2023 (diff | hist) . . (+5,513) . . m 3D Asset Workflow: Exporting to Editor
- 15:27, 28 July 2023 (diff | hist) . . (-8) . . m 3D Asset Workflow: Naming the Asset (→Building the hierarchical name)
- 15:26, 28 July 2023 (diff | hist) . . (+9,158) . . N 3D Asset Workflow: Naming the Asset (Created page with "= Summary = * From this page, you can find instructions of: # '''How to name your asset''' so it's naming stays consistent with the rest of the Trine 3D assets #* 3D_Asset_W...")
- 15:25, 28 July 2023 (diff | hist) . . (-17) . . m 3D Asset Workflow: Asset Assembling (→Asset Assembly Example Gallery)
- 15:25, 28 July 2023 (diff | hist) . . (+3,122) . . N 3D Asset Workflow: Asset Assembling (Created page with "= Summary = Check also 3D Asset Workflow: Blocksets and 3D Asset Workflow: Tile Textures and Trimsheets * After the 3D asset set pieces are retopoed, UV mapped, and t...")
- 15:25, 28 July 2023 (diff | hist) . . (0) . . N File:General crate chest set.png (current)
- 15:24, 28 July 2023 (diff | hist) . . (0) . . N File:Breakable lamp 15.2.22.png (current)
- 15:24, 28 July 2023 (diff | hist) . . (0) . . N File:Props decoration chain rope 16.8.2021 WIP4.JPG (current)
- 15:23, 28 July 2023 (diff | hist) . . (0) . . N File:Noble furniture 13.JPG (current)
- 15:23, 28 July 2023 (diff | hist) . . (0) . . N File:Fence Texture Final.png (current)
- 15:22, 28 July 2023 (diff | hist) . . (0) . . N File:FurnitureFinal.png (current)
- 15:22, 28 July 2023 (diff | hist) . . (0) . . N File:Carriage 29 9 2021.jpg (current)
- 15:20, 28 July 2023 (diff | hist) . . (+42) . . m 3D Asset Workflow: Texturing (→T4 Asset Export Config)
- 15:19, 28 July 2023 (diff | hist) . . (-60) . . m 3D Asset Workflow: Texturing (→Texture Details)
- 15:19, 28 July 2023 (diff | hist) . . (+15,915) . . N 3D Asset Workflow: Texturing (Created page with "= Summary = * We have our own Frozenbyte shelf where all the '''custom materials''' are added ** '''It is recommended to use these materials when possible to keep a coherent l...")
- 15:19, 28 July 2023 (diff | hist) . . (0) . . N File:Painter export settings.png (current)
- 15:17, 28 July 2023 (diff | hist) . . (0) . . N File:Mountains moss silhouette variation.png (current)
- 15:14, 28 July 2023 (diff | hist) . . (+33) . . m 3D Asset Workflow: Baking (→Baking Steps)
- 15:12, 28 July 2023 (diff | hist) . . (+18,978) . . N 3D Asset Workflow: Baking (Created page with "= Summary = * Baking means '''transfering the high poly mesh's information to a 2D texture map''' ** This way you get '''the details of the dense highpoly mesh in a much more...")
- 15:12, 28 July 2023 (diff | hist) . . (0) . . N File:Vegetation delete alpha channel.jpg (current)
- 15:11, 28 July 2023 (diff | hist) . . (0) . . N File:Modo opacity for vege.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 04.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 03.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 02.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnornmal for opacity 01.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnormal vc baking 02.jpg (current)
- 15:10, 28 July 2023 (diff | hist) . . (0) . . N File:Xnormal vc baking.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 02.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 01.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Substance opacity 00.jpg (current)
- 15:09, 28 July 2023 (diff | hist) . . (0) . . N File:Inverted map for modo opacity.jpg (current)
- 15:08, 28 July 2023 (diff | hist) . . (0) . . N File:Baked hp maps.jpg (current)
- 15:06, 28 July 2023 (diff | hist) . . (0) . . N File:Alphamap tuto transparency zbrush planes.jpg (current)
- 15:06, 28 July 2023 (diff | hist) . . (0) . . N File:Alphamap tuto sp opacity&diffuse.jpg (current)
- 15:05, 28 July 2023 (diff | hist) . . (0) . . N File:Alphamap tuto sp diffuse.jpg (current)
- 15:03, 28 July 2023 (diff | hist) . . (+11,199) . . N 3D Asset Workflow: UV Mapping (Created page with "= Summary = We use Modo for this work phase, so all of the notes and screenshots here are mostly Modo specific == While UV Mapping, keep the following things in mind == #...")
- 15:01, 28 July 2023 (diff | hist) . . (+13,075) . . N 3D Asset Workflow: Retopology (Created page with "= Summary = We use Modo for this work phase, so all of the notes and screenshots here are mostly Modo specific * Retopology means '''creating a low density mesh based o...")
- 15:01, 28 July 2023 (diff | hist) . . (0) . . N File:Nightmare wolf mt rends.jpg (current)
- 15:01, 28 July 2023 (diff | hist) . . (0) . . N File:Nightmare spider ice.jpg (current)
- 15:00, 28 July 2023 (diff | hist) . . (0) . . N File:Modeling guides teeth clipping 20.11.2019.jpg (current)
- 15:00, 28 July 2023 (diff | hist) . . (0) . . N File:Face topo reference 2 19.11.2019.jpg (current)
- 14:58, 28 July 2023 (diff | hist) . . (+553) . . m 3D Asset Workflow: Sculpting
- 14:57, 28 July 2023 (diff | hist) . . (0) . . N File:Trine style details sculpt tips.jpg (current)
- 14:56, 28 July 2023 (diff | hist) . . (0) . . N File:Trine 3D bolts tips 01.jpg (current)
- 14:56, 28 July 2023 (diff | hist) . . (0) . . N File:Tree fow sculpt 3D flow overpaint 2.png (current)
- 14:56, 28 July 2023 (diff | hist) . . (0) . . File:Tree fow sculpt 3D flow overpaint 1.png (Mio Mäkijärvi uploaded a new version of File:Tree fow sculpt 3D flow overpaint 1.png) (current)
- 14:55, 28 July 2023 (diff | hist) . . (0) . . File:Tree fow sculpt 3D flow overpaint 1.png (Mio Mäkijärvi uploaded a new version of File:Tree fow sculpt 3D flow overpaint 1.png)
- 14:55, 28 July 2023 (diff | hist) . . (0) . . N File:Tree fow sculpt 3D flow overpaint 1.png
- 14:55, 28 July 2023 (diff | hist) . . (0) . . N File:Overpaint canon ornaments.jpg (current)
- 14:51, 28 July 2023 (diff | hist) . . (-5,231) . . m 3D Asset Workflow: Concepting
- 14:48, 28 July 2023 (diff | hist) . . (0) . . N File:3d workflow determining asset set pieces based on concepts.png (current)
- 14:47, 28 July 2023 (diff | hist) . . (0) . . N File:Trine concept tips 02.jpg (current)
- 14:47, 28 July 2023 (diff | hist) . . (0) . . N File:Trine concept tips 01.jpg (current)
- 10:14, 6 August 2021 (diff | hist) . . (+186) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 10:13, 6 August 2021 (diff | hist) . . (0) . . N File:TheAlps sketches cottage 11.png (current)
- 10:12, 6 August 2021 (diff | hist) . . (+338) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 10:12, 6 August 2021 (diff | hist) . . (0) . . N File:T4 castle entryHall v1.png (current)
- 10:11, 6 August 2021 (diff | hist) . . (0) . . N File:MoonlitForest swanStatue concept comp.png (current)
- 10:07, 6 August 2021 (diff | hist) . . (+168) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 10:07, 6 August 2021 (diff | hist) . . (0) . . N File:Gretchen T4 concept.png (current)
- 10:00, 6 August 2021 (diff | hist) . . (+95) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 09:58, 6 August 2021 (diff | hist) . . (0) . . N File:BogWilderness concept structures 231018.png (current)
- 09:57, 6 August 2021 (diff | hist) . . (+848) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 09:56, 6 August 2021 (diff | hist) . . (0) . . N File:Modular telescope concept.png (current)
- 09:54, 6 August 2021 (diff | hist) . . (0) . . N File:Trine 4 light potion concept.png (current)
- 09:52, 6 August 2021 (diff | hist) . . (0) . . N File:T4 concept chandeliers 190918.png (current)
- 09:46, 6 August 2021 (diff | hist) . . (0) . . N File:Nightmarespider 03.jpg (current)
- 09:45, 6 August 2021 (diff | hist) . . (0) . . N File:Owl map concept 04.png (current)
- 09:44, 6 August 2021 (diff | hist) . . (0) . . N File:BadgerCaverns props stickShelves 121017.png (current)
- 09:38, 6 August 2021 (diff | hist) . . (-1,323) . . m 3D Asset Workflow: Concepting (→Frozenbyte concept art examples)
- 16:11, 5 August 2021 (diff | hist) . . (+4) . . m 3D Asset Workflow: Concepting (→Example of the concept process)
- 16:10, 5 August 2021 (diff | hist) . . (+3,019) . . m 3D Asset Workflow: Concepting
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Trine4 modular tree set wip pieces level artist test.png (current)
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Modular tree trunk set trash models3.jpg (current)
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Modular tree trunk set trash models2.jpg (current)
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Modular tree trunk set trash models sculpt 3.jpg (current)
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Modular tree trunk set trash models.jpg (current)
- 16:02, 5 August 2021 (diff | hist) . . (0) . . N File:Modular tree trunk set plan.jpg (current)
- 16:01, 5 August 2021 (diff | hist) . . (-3) . . 3D Asset Workflow: Concepting
- 15:46, 5 August 2021 (diff | hist) . . (+5,467) . . m 3D Asset Workflow: Concepting (→The Concept Process)
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