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  • ...ecimated mesh for both '''retopo in Modo''' and '''baking in the Substance Painter''' ...sh_export.jpg|800px|alt=Export settings|FBX export settings for Zbrush and Substance|center]]
    20 KB (3,154 words) - 09:18, 4 September 2023
  • ##** This is because when baking, the software (Substance Painter) needs to be able to match the parts together and know which is which
    13 KB (2,250 words) - 09:18, 4 September 2023
  • ...aterials added in Modo will each be separate texture sets in the Substance Painter. ...pting features in Zbrush but the best tool for making tile textures is the Substance Designer
    25 KB (4,393 words) - 13:32, 11 June 2018
  • * Good sites for more Substance Painter info: **Substance Designer/Painter company page. <small>See Allegorithmic (Youtube.com) : <i>[https://www.yout
    26 KB (4,342 words) - 10:33, 12 June 2018
  • ...color bake option, map that comes out of it can be imported into Substance Painter and added to albedo color layer. * Leafs should also have color variation! In substance painter there is a good material, that can help to achive this. Material is named:
    8 KB (1,348 words) - 14:59, 11 June 2018
  • * This guide goes into detail on how to bake billboards using Substance Designer * Same way as if you were baking with Substance Painter
    11 KB (1,784 words) - 16:41, 28 July 2023
  • ** Substance Painter doesn't understand UVs outside the 0-1 space, which means that if you try t
    63 KB (10,499 words) - 13:40, 12 June 2018
  • ** We use Substance Painter for texturing Good sites for more Substance Painter info:
    19 KB (3,110 words) - 09:19, 4 September 2023
  • ...s PBR (Physically Based Rendering), meaning that what you see in Substance Painter is a good indication of what you will get in the game! ...reated in the [[3D Asset Workflow: Baking|previous step]] to the Substance Painter
    16 KB (2,716 words) - 09:19, 4 September 2023
  • ...es not benefit much from this, since you will be texturing it in Substance Painter anyways ** More detail can be added in Substance Painter later
    23 KB (3,800 words) - 16:39, 28 July 2023
  • * Tintmasks can be created in Substance Painter * In order to get a correct tintmask out of Substance Painter, you must add the proper User channels
    6 KB (913 words) - 16:42, 28 July 2023
  • ...ng for some texture afterwards, without being able to do it with Substance Painter, Solidify Photoshop plugin can do it for you
    3 KB (501 words) - 16:42, 28 July 2023
  • Mirrored UVs in Substance Painter * If you have already textured the model in Painter and swap the model to a new version where the UVs have been updated this mi
    4 KB (670 words) - 10:20, 1 August 2023
  • ...e, you paint phase offsets by hand, create a sway texture map in Substance Painter or Photoshop for the leaves, and the scripts handle the rest
    7 KB (1,188 words) - 16:19, 28 July 2023