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Showing below up to 50 results in range #51 to #100.
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- Adding a new language as a MOD (10:15, 15 June 2018)
- Playtesting (10:15, 15 June 2018)
- Editor FAQ (10:16, 15 June 2018)
- Editor (10:25, 15 June 2018)
- Trine Enchanted Edition (10:25, 15 June 2018)
- Trine 2 (10:25, 15 June 2018)
- Trine 3: The Artifacts of Power (10:25, 15 June 2018)
- Shadwen (10:25, 15 June 2018)
- Object properties (10:55, 15 June 2018)
- Scene instances (10:56, 15 June 2018)
- Resources (10:56, 15 June 2018)
- AI detection for moving dynamic objects (11:05, 15 June 2018)
- Shadwen ai (10:15, 18 June 2018)
- Hingejoints (11:05, 18 June 2018)
- Frozenbyte Editor hardware and software requirements (13:55, 22 August 2018)
- Shadwen rope targets (16:50, 6 April 2020)
- Shadwen prefabs (18:18, 6 April 2020)
- Test (13:48, 23 November 2021)
- Level Art: Composition (16:26, 23 November 2021)
- Level Art: Environmental Storytelling (16:26, 23 November 2021)
- Level Art: Ideas for New Levels (16:26, 23 November 2021)
- Level Art: Level Art Related Gameplay Issues (16:30, 23 November 2021)
- Level Art: Color and Lighting (16:32, 23 November 2021)
- Level Art (16:43, 23 November 2021)
- Level Art: The Level Art Phases (16:49, 23 November 2021)
- Level art task (15:25, 8 December 2021)
- 3D Asset Workflow: Sway (15:19, 28 July 2023)
- 3D Asset Workflow: Vegetation (15:39, 28 July 2023)
- 3D Asset Workflow: Sikailu (15:40, 28 July 2023)
- 3D Asset Workflow: Alternative Textures (15:41, 28 July 2023)
- 3D Asset Workflow: Billboards (15:41, 28 July 2023)
- 3D Asset Workflow: Blocksets (15:42, 28 July 2023)
- 3D Asset Workflow: Tile Textures and Trimsheets (15:42, 28 July 2023)
- 3D Asset Workflow: Tintmask (15:42, 28 July 2023)
- 3D Asset Workflow: General Tips (15:42, 28 July 2023)
- 3D Asset Workflow: Troubleshooting (09:20, 1 August 2023)
- 3D Asset Workflow (09:40, 1 August 2023)
- 3D Asset Workflow: Collisions (09:41, 1 August 2023)
- Main Page (14:42, 30 August 2023)
- 3D Asset Workflow: LODs (08:16, 4 September 2023)
- 3D Asset Workflow: Exporting to Editor (08:16, 4 September 2023)
- 3D Asset Workflow: Concepting (08:17, 4 September 2023)
- 3D Asset Workflow: Sculpting (08:18, 4 September 2023)
- 3D Asset Workflow: Retopology (08:18, 4 September 2023)
- 3D Asset Workflow: UV Mapping (08:18, 4 September 2023)
- 3D Asset Workflow: Baking (08:19, 4 September 2023)
- 3D Asset Workflow: Texturing (08:19, 4 September 2023)
- 3D Asset Workflow: Asset Assembling (08:20, 4 September 2023)
- 3D Asset Workflow: Naming the Asset (08:21, 4 September 2023)
- 3D Asset Workflow: Completed asset checklist (08:21, 4 September 2023)