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Showing below up to 50 results in range #51 to #100.

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  1. Adding a new language as a MOD (11:15, 15 June 2018)
  2. Playtesting (11:15, 15 June 2018)
  3. Editor FAQ (11:16, 15 June 2018)
  4. Editor (11:25, 15 June 2018)
  5. Trine Enchanted Edition (11:25, 15 June 2018)
  6. Trine 2 (11:25, 15 June 2018)
  7. Trine 3: The Artifacts of Power (11:25, 15 June 2018)
  8. Shadwen (11:25, 15 June 2018)
  9. Object properties (11:55, 15 June 2018)
  10. Scene instances (11:56, 15 June 2018)
  11. Resources (11:56, 15 June 2018)
  12. AI detection for moving dynamic objects (12:05, 15 June 2018)
  13. Shadwen ai (11:15, 18 June 2018)
  14. Hingejoints (12:05, 18 June 2018)
  15. Frozenbyte Editor hardware and software requirements (14:55, 22 August 2018)
  16. Shadwen rope targets (17:50, 6 April 2020)
  17. Shadwen prefabs (19:18, 6 April 2020)
  18. Test (14:48, 23 November 2021)
  19. Level Art: Composition (17:26, 23 November 2021)
  20. Level Art: Environmental Storytelling (17:26, 23 November 2021)
  21. Level Art: Ideas for New Levels (17:26, 23 November 2021)
  22. Level Art: Level Art Related Gameplay Issues (17:30, 23 November 2021)
  23. Level Art: Color and Lighting (17:32, 23 November 2021)
  24. Level Art (17:43, 23 November 2021)
  25. Level Art: The Level Art Phases (17:49, 23 November 2021)
  26. Level art task (16:25, 8 December 2021)
  27. 3D Asset Workflow: Sway (16:19, 28 July 2023)
  28. 3D Asset Workflow: Vegetation (16:39, 28 July 2023)
  29. 3D Asset Workflow: Sikailu (16:40, 28 July 2023)
  30. 3D Asset Workflow: Alternative Textures (16:41, 28 July 2023)
  31. 3D Asset Workflow: Billboards (16:41, 28 July 2023)
  32. 3D Asset Workflow: Blocksets (16:42, 28 July 2023)
  33. 3D Asset Workflow: Tile Textures and Trimsheets (16:42, 28 July 2023)
  34. 3D Asset Workflow: Tintmask (16:42, 28 July 2023)
  35. 3D Asset Workflow: General Tips (16:42, 28 July 2023)
  36. 3D Asset Workflow: Troubleshooting (10:20, 1 August 2023)
  37. 3D Asset Workflow: Collisions (10:41, 1 August 2023)
  38. Main Page (15:42, 30 August 2023)
  39. 3D Asset Workflow: LODs (09:16, 4 September 2023)
  40. 3D Asset Workflow: Exporting to Editor (09:16, 4 September 2023)
  41. 3D Asset Workflow: Concepting (09:17, 4 September 2023)
  42. 3D Asset Workflow: Sculpting (09:18, 4 September 2023)
  43. 3D Asset Workflow: Retopology (09:18, 4 September 2023)
  44. 3D Asset Workflow: UV Mapping (09:18, 4 September 2023)
  45. 3D Asset Workflow: Baking (09:19, 4 September 2023)
  46. 3D Asset Workflow: Texturing (09:19, 4 September 2023)
  47. 3D Asset Workflow: Asset Assembling (09:20, 4 September 2023)
  48. 3D Asset Workflow: Naming the Asset (09:21, 4 September 2023)
  49. 3D Asset Workflow: Completed asset checklist (09:21, 4 September 2023)
  50. Trine 5 Support (20:00, 4 September 2023)

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