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Showing below up to 50 results in range #51 to #100.

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  1. Adding a new language as a MOD (10:15, 15 June 2018)
  2. Playtesting (10:15, 15 June 2018)
  3. Editor FAQ (10:16, 15 June 2018)
  4. Editor (10:25, 15 June 2018)
  5. Trine Enchanted Edition (10:25, 15 June 2018)
  6. Trine 2 (10:25, 15 June 2018)
  7. Trine 3: The Artifacts of Power (10:25, 15 June 2018)
  8. Shadwen (10:25, 15 June 2018)
  9. Object properties (10:55, 15 June 2018)
  10. Scene instances (10:56, 15 June 2018)
  11. Resources (10:56, 15 June 2018)
  12. AI detection for moving dynamic objects (11:05, 15 June 2018)
  13. Shadwen ai (10:15, 18 June 2018)
  14. Hingejoints (11:05, 18 June 2018)
  15. Frozenbyte Editor hardware and software requirements (13:55, 22 August 2018)
  16. Shadwen rope targets (16:50, 6 April 2020)
  17. Shadwen prefabs (18:18, 6 April 2020)
  18. Test (13:48, 23 November 2021)
  19. Level Art: Composition (16:26, 23 November 2021)
  20. Level Art: Environmental Storytelling (16:26, 23 November 2021)
  21. Level Art: Ideas for New Levels (16:26, 23 November 2021)
  22. Level Art: Level Art Related Gameplay Issues (16:30, 23 November 2021)
  23. Level Art: Color and Lighting (16:32, 23 November 2021)
  24. Level Art (16:43, 23 November 2021)
  25. Level Art: The Level Art Phases (16:49, 23 November 2021)
  26. Level art task (15:25, 8 December 2021)
  27. 3D Asset Workflow: Sway (15:19, 28 July 2023)
  28. 3D Asset Workflow: Vegetation (15:39, 28 July 2023)
  29. 3D Asset Workflow: Sikailu (15:40, 28 July 2023)
  30. 3D Asset Workflow: Alternative Textures (15:41, 28 July 2023)
  31. 3D Asset Workflow: Billboards (15:41, 28 July 2023)
  32. 3D Asset Workflow: Blocksets (15:42, 28 July 2023)
  33. 3D Asset Workflow: Tile Textures and Trimsheets (15:42, 28 July 2023)
  34. 3D Asset Workflow: Tintmask (15:42, 28 July 2023)
  35. 3D Asset Workflow: General Tips (15:42, 28 July 2023)
  36. 3D Asset Workflow: Troubleshooting (09:20, 1 August 2023)
  37. 3D Asset Workflow: Collisions (09:41, 1 August 2023)
  38. Main Page (14:42, 30 August 2023)
  39. 3D Asset Workflow: LODs (08:16, 4 September 2023)
  40. 3D Asset Workflow: Exporting to Editor (08:16, 4 September 2023)
  41. 3D Asset Workflow: Concepting (08:17, 4 September 2023)
  42. 3D Asset Workflow: Sculpting (08:18, 4 September 2023)
  43. 3D Asset Workflow: Retopology (08:18, 4 September 2023)
  44. 3D Asset Workflow: UV Mapping (08:18, 4 September 2023)
  45. 3D Asset Workflow: Baking (08:19, 4 September 2023)
  46. 3D Asset Workflow: Texturing (08:19, 4 September 2023)
  47. 3D Asset Workflow: Asset Assembling (08:20, 4 September 2023)
  48. 3D Asset Workflow: Naming the Asset (08:21, 4 September 2023)
  49. 3D Asset Workflow: Completed asset checklist (08:21, 4 September 2023)
  50. Trine 5 Support (19:00, 4 September 2023)

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