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Showing below up to 50 results in range #51 to #100.

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  1. Adding a new language as a MOD‏‎ (11:15, 15 June 2018)
  2. Playtesting‏‎ (11:15, 15 June 2018)
  3. Editor FAQ‏‎ (11:16, 15 June 2018)
  4. Editor‏‎ (11:25, 15 June 2018)
  5. Trine Enchanted Edition‏‎ (11:25, 15 June 2018)
  6. Trine 2‏‎ (11:25, 15 June 2018)
  7. Trine 3: The Artifacts of Power‏‎ (11:25, 15 June 2018)
  8. Shadwen‏‎ (11:25, 15 June 2018)
  9. Object properties‏‎ (11:55, 15 June 2018)
  10. Scene instances‏‎ (11:56, 15 June 2018)
  11. Resources‏‎ (11:56, 15 June 2018)
  12. AI detection for moving dynamic objects‏‎ (12:05, 15 June 2018)
  13. Shadwen ai‏‎ (11:15, 18 June 2018)
  14. Hingejoints‏‎ (12:05, 18 June 2018)
  15. Frozenbyte Editor hardware and software requirements‏‎ (14:55, 22 August 2018)
  16. Shadwen rope targets‏‎ (17:50, 6 April 2020)
  17. Shadwen prefabs‏‎ (19:18, 6 April 2020)
  18. Test‏‎ (14:48, 23 November 2021)
  19. Level Art: Composition‏‎ (17:26, 23 November 2021)
  20. Level Art: Environmental Storytelling‏‎ (17:26, 23 November 2021)
  21. Level Art: Ideas for New Levels‏‎ (17:26, 23 November 2021)
  22. Level Art: Level Art Related Gameplay Issues‏‎ (17:30, 23 November 2021)
  23. Level Art: Color and Lighting‏‎ (17:32, 23 November 2021)
  24. Level Art‏‎ (17:43, 23 November 2021)
  25. Level Art: The Level Art Phases‏‎ (17:49, 23 November 2021)
  26. Level art task‏‎ (16:25, 8 December 2021)
  27. 3D Asset Workflow: Sway‏‎ (16:19, 28 July 2023)
  28. 3D Asset Workflow: Vegetation‏‎ (16:39, 28 July 2023)
  29. 3D Asset Workflow: Sikailu‏‎ (16:40, 28 July 2023)
  30. 3D Asset Workflow: Alternative Textures‏‎ (16:41, 28 July 2023)
  31. 3D Asset Workflow: Billboards‏‎ (16:41, 28 July 2023)
  32. 3D Asset Workflow: Blocksets‏‎ (16:42, 28 July 2023)
  33. 3D Asset Workflow: Tile Textures and Trimsheets‏‎ (16:42, 28 July 2023)
  34. 3D Asset Workflow: Tintmask‏‎ (16:42, 28 July 2023)
  35. 3D Asset Workflow: General Tips‏‎ (16:42, 28 July 2023)
  36. 3D Asset Workflow: Troubleshooting‏‎ (10:20, 1 August 2023)
  37. 3D Asset Workflow‏‎ (10:40, 1 August 2023)
  38. 3D Asset Workflow: Collisions‏‎ (10:41, 1 August 2023)
  39. Main Page‏‎ (15:42, 30 August 2023)
  40. 3D Asset Workflow: LODs‏‎ (09:16, 4 September 2023)
  41. 3D Asset Workflow: Exporting to Editor‏‎ (09:16, 4 September 2023)
  42. 3D Asset Workflow: Concepting‏‎ (09:17, 4 September 2023)
  43. 3D Asset Workflow: Sculpting‏‎ (09:18, 4 September 2023)
  44. 3D Asset Workflow: Retopology‏‎ (09:18, 4 September 2023)
  45. 3D Asset Workflow: UV Mapping‏‎ (09:18, 4 September 2023)
  46. 3D Asset Workflow: Baking‏‎ (09:19, 4 September 2023)
  47. 3D Asset Workflow: Texturing‏‎ (09:19, 4 September 2023)
  48. 3D Asset Workflow: Asset Assembling‏‎ (09:20, 4 September 2023)
  49. 3D Asset Workflow: Naming the Asset‏‎ (09:21, 4 September 2023)
  50. 3D Asset Workflow: Completed asset checklist‏‎ (09:21, 4 September 2023)

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