User contributions
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- 11:25, 15 June 2018 (diff | hist) . . (+2,200) . . N Shadwen (Created page with "==Game Info== Shadwen is a stealth-action game where the only rule is to remain unseen. Stay hidden – or the ruthless guards will kill you on sight! *Steam Store: http://sto...") (current)
- 11:25, 15 June 2018 (diff | hist) . . (+691) . . N Trine 3: The Artifacts of Power (Created page with "== Game Info == Trine 3: The Artifacts of Power is a fairytale journey which takes you on a quest with three heroes: Amadeus the Wizard, Pontius the Knight, and Zoya the Thief...") (current)
- 11:25, 15 June 2018 (diff | hist) . . (+676) . . N Trine 2 (Created page with "== Game Info == Trine 2: Complete Story is a sidescrolling game of action, puzzles and platforming where you play as one of Three Heroes who make their way through dangers...") (current)
- 11:25, 15 June 2018 (diff | hist) . . (+760) . . N Trine Enchanted Edition (Created page with "== Game Info == Trine Enchanted Edition is a fantasy action game where the player can create and use physics-based objects to beat hazardous puzzles and threatening enemies. S...") (current)
- 11:25, 15 June 2018 (diff | hist) . . (+619) . . N Editor (Created page with "Frozenbyte Editor is the game engine used to create all Frozenbyte games. It also has a public version which has been released together with their games, and this w...") (current)
- 11:16, 15 June 2018 (diff | hist) . . (+2,403) . . N Editor FAQ (Created page with "'''Will you add the Steam workshop support?''' We already have the support. Please see these Wiki pages: * How to publish a MOD * How to download other users MODs *...") (current)
- 11:15, 15 June 2018 (diff | hist) . . (+961) . . N Playtesting (Created page with "== How to create playtest log == '''1) Enable playtest logging''' * Start the editor * Open the module view (View -> Modules) * Select GameBaseApplicationModule * Open obje...") (current)
- 11:15, 15 June 2018 (diff | hist) . . (+4,476) . . N Adding a new language as a MOD (Created page with "Trine 3: The Artifacts of Power includes a bunch of official localizations, but it is also reasonably easy to create a language mod to enable a custom language, such as your o...") (current)
- 11:15, 15 June 2018 (diff | hist) . . (+896) . . N Physics collision visualization (Created page with "== General == It is possible to visualize all physics collisions in the editor. Sadly the visualizations don't currently update in real time but hopefully that can be fixed in...") (current)
- 11:15, 15 June 2018 (diff | hist) . . (+3,221) . . N Helpful Lua Snippets (Created page with " This page aims at sharing helpful samples of code you might have written while creating your mods. Any help is welcome. Please use the same templates for each snippet. == G...") (current)
- 11:15, 15 June 2018 (diff | hist) . . (+5,127) . . N Lua Scripts (Created page with "= Lua Scripts = "As a general rule, you can do anything in Lua." == Creating Custom Scripts == Start by creating a file, like myscripts.lua to data/script folder (you can u...") (current)
- 11:14, 15 June 2018 (diff | hist) . . (+7,450) . . N PropertyConnectionComponent (Created page with "'''PropertyConnectionComponent'''s connect properties to one another. The simplest way to do this, is to right click the input property, choose File:inputproperty.png, the...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+8,349) . . N LightEntity (Created page with "thumb|A gif showing the effects of different types of lights on the scene.|480px This page lists the most important LightEntities found in the edito...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+10,795) . . N KeyFrameComponent (Created page with "[https://en.wikipedia.org/wiki/Key_frame Key frames], like the name says, are used to determine the most important frames of an animation. The rest of the frames are filled wi...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+9,518) . . N JointEntity (Created page with "thumb|A gyroscope created with HingeJoints and collision boxes Joints can be used in a multitude of ways to allow different kinds of rotations and tran...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+405) . . N ColorEffectEntity (Created page with "thumb|Different ColorLookupTextures. ColorEffectEntity is a scene wide effect that sets the tone of the scene. The '''Exposure''' property can b...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+2,201) . . N BloomEntity (Created page with "thumb|Lens flare effect of bloom. thumb|BloomEntity ==General== Bloom is a shader effect used in game engines t...") (current)
- 11:13, 15 June 2018 (diff | hist) . . (+1,793) . . N AmbientOcclusionEntity (Created page with "thumb|AmbientOcclusionEntity ==General== Ambient occlusion is a shading and rendering technique that's used to calculate how visible different points i...") (current)
- 11:12, 15 June 2018 (diff | hist) . . (+3,192) . . N Switching editor environments (Created page with "You may have had several ideas of MODs at the same times, and can't actually work on each of them because either your scripts cancel each others out, or you are asked to inclu...") (current)
- 11:11, 15 June 2018 (diff | hist) . . (+576) . . N SpotLightEntity shadow flickering problem (Created page with "thumb|SpotLightEntity shadows flickering on and off SpotLightEntities have '''ShadowQuality''' set by default to ShadowQuality4. If there are mor...") (current)
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