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  • ...or]] is the game engine used to create all Frozenbyte games. It also has a public version which has been released together with their games, and this way is ...
    619 bytes (90 words) - 10:25, 15 June 2018
  • There is no public editor available for original Trine. ...
    760 bytes (106 words) - 10:25, 15 June 2018
  • A quick checklist for people creating custom mods/levels in the public editor: ...
    772 bytes (126 words) - 09:29, 15 June 2018
  • ...rate them. Exporter is used with LightWave. Exporter isn't released to the public at the moment. ...rate them. Exporter is used with LightWave. Exporter isn't released to the public at the moment. ...
    4 KB (550 words) - 10:11, 15 June 2018
  • <strong>Welcome to the Frozenbyte public Wiki!</strong> ...
    2 KB (267 words) - 14:42, 30 August 2023
  • [[Category:Editor]] [[Category:Public]] ...
    3 KB (518 words) - 09:19, 15 June 2018
  • *Img. 6. [Nyc Public Library Photo, Stock Photo of NYC Public Library, Phillip Colla Natural History Photography] http://www.oceanlight.c ...
    12 KB (1,851 words) - 08:17, 4 September 2023
  • Public editor users might want to set their own images and stories via Lua like th ...
    5 KB (738 words) - 10:15, 15 June 2018
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\07_prefabs''''' ...
    7 KB (1,177 words) - 18:18, 6 April 2020
  • ...in-house Modo script for creating sway map, and that is not listed on this public wiki page series ...
    7 KB (1,188 words) - 15:19, 28 July 2023
  • ** [[Modo#Texel density Toolkit|Public Modo Texel density Toolkit]] ** [[3D Asset Workflow: Retopo and UVs#Optimizing the UVs|Public 3D Asset Workflow: Retopo and UVs Optimizing the UVs]] ...
    17 KB (2,890 words) - 16:26, 23 November 2021
  • *'''Level path in Shadwen Public Editor''': '''''data\mission\editor_tutorial\05_ai''''' ...
    11 KB (1,599 words) - 10:15, 18 June 2018
  • *Level path in Shadwen Public Editor: '''\data\mission\editor_tutorial\06_items''' ...
    9 KB (1,165 words) - 09:23, 15 June 2018
  • ...se script to create the LODs automatically''', which is not listed in this public page ...
    9 KB (1,544 words) - 08:16, 4 September 2023
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\03_dynamic_objects''''' ...
    16 KB (2,525 words) - 09:22, 15 June 2018
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\02_static_objects''''' ...
    15 KB (2,470 words) - 09:21, 15 June 2018
  • *'''Level path in Shadwen Public Editor''': data\mission\editor_tutorial\01_getting_started ...
    16 KB (2,707 words) - 09:20, 15 June 2018
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\09_hingejoints''''' ...
    19 KB (3,199 words) - 11:05, 18 June 2018
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\08_level_art_basics''''' ...
    18 KB (2,945 words) - 09:24, 15 June 2018
  • *'''Level path in Shadwen Public Editor''': '''''\data\mission\editor_tutorial\10_triggers_and_property_conn ...
    33 KB (5,053 words) - 09:25, 15 June 2018